Matches / Upcoming / STATE vs Fortress
STATE
2026-07-25 08:00 UTC
Thunderpick World Championship 2026 Europe Series 2
Fortress
PredictionHigh confidence
Our model gives STATE a 81% chance to beat Fortress at Thunderpick World Championship 2026 Europe Series 2. Bookmakers price STATE at 1.33 and Fortress at 3.15 (implied 70% vs 30%).
STATE
1.33odds
Fortress
3.15odds
Our read81%
19%
Market70%
30%
median decimal odds · 23 booksBookmakerSTAFORGGBet1.33.06Sweatbet 1.33.06slotoro1.33.06Vavada1.313.051red1.323.1Epicbet1.323.1GranaWin1.323.09Stake1.323.1Thunderpick Row1.323.1n1bet1.323.1Betify1.333.15Cs2skin1.333.15Housebets1.333.15Rainbet1.333.15betory1.333.15betpanda1.333.151xBit1.343.151xbet1.343.15ColdBet1.343.15Spinbet1.343.15Vivatbet1.343.15betlabel1.343.15Duel.com1.353.3
FormatBO3Form30-28 · 3-8PistolsSTA 54%Likely mapsNuke · Inferno · Ancient
Model read: track record · HLTV rank · firepower · form, weighted by sample size. All figures respect the data-range filter.

Recent form

Head-to-head

past meetings & common opponents
STA fared bettervs 4 shared opponentsFOR fared better ▸
Invicta#2192-00-2
Sashi Academy3-12-0
95 Vikings2-02-0
STATE vs 95 Vikings
May 23WAnubis13-4Ancient13-1
Fortress vs 95 Vikings
May 23WDust213-7Ancient13-7
AaB0-30-1
STATE 7-4combined map recordFortress 4-3edge · STATE

Firepower

roster ratings

STATE · avg 1.11 · top +0.06

PlayerMpK-DADRKASTHSRating
sL1m3801.1976.771.5%33%1.17
Zanto134172.474.1%61%1.14
kwezz1341.0378.272.9%54%1.14
thamlike1301.0471.975.4%47%1.1
Patti1340.8368.470.7%56%0.98

Fortress · avg 0.88 · top +0.16

PlayerMpK-DADRKASTHSRating
GrEnNiE230.8870.866.9%56%1.04
BqreBedre200.9273.671.3%44%1.03
As K230.8167.362.4%55%0.9
K1ngShield130.6255.856.9%47%0.73
DeeQue50.6262.447.7%65%0.72

Projected veto

likely picks & bans
Veto read
Fortress habitually bans Nuke, STATE's strongest maps (Nuke all ≥60%). That's a standing habit (Nuke 6/11), not an opponent read, so expect STATE to fight the veto for Inferno.
Plays: Nuke · Inferno · Ancient  ·  Removed: Dust2 · Anubis · Mirage · Overpass every map shows both teams' win% (STA / FOR)
1STATE BAN Dust2proj. removed
STA n/a 0g
FOR 100% 1-0
STATE on Dust2
no recent maps
2FORTRESS BAN Anubisproj. removed
STA 25% 2-6
FOR 0% 0-1
3STATE PICK Nuke
STA 67% 18-9
FOR 50% 1-1
4FORTRESS PICK Inferno
STA 44% 12-15
FOR 33% 2-4
5STATE BAN Mirageproj. removed
STA 45% 10-12
FOR 0% 0-3
6FORTRESS BAN Overpassproj. removed
STA 59% 13-9
FOR 67% 2-1
7DECIDER Ancientleft over
STA 38% 9-15
FOR 40% 2-3
Projected from each team's veto habits (BO3), assuming STATE vetoes first. Usual first ban: STATE Dust2 · Fortress Dust2.

Map lab

pick the 3 maps · per-map H2H + prediction
layout
Pick 3 maps
Best-case draws · each side’s strongest realistic Bo3 · tap to load
The veto swings it: STATE 63% on their maps vs Fortress 53% on theirs. Whoever shapes the pool is favoured. Dust2 (50%) is the closest to a toss-up.
STATE54%to win the seriescoin-flipiMap edgesNuke: STATE 55% toss-up · Inferno: STATE 58% · Ancient: Fortress 54% toss-upWhySTATE hold the edge across the maps (2 of 3 lean their way).OutcomesSTATE 54%: 2-0 32%, 2-1 23%  ·  Fortress 46%: 2-1 26%, 2-0 19%
series odds add up every way a team can win, not just one scoreline
STATE 54%46% Fortress
It’s nearly a coin-flip. STATE only lead because their pick is strong enough that nicking just one of the close maps wins the series.
NukeSTA v FOR
55%
45%
18-9record1-1
67%win50%
53%CT win38%
57%T win50%
56%pistol75%
90%convert67%
InfernoSTA v FOR
58%
42%
12-15record2-4
44%win33%
54%CT win48%
50%T win38%
54%pistol50%
79%convert100%
AncientSTA v FOR
46%
54%
9-15record2-3
38%win40%
42%CT win24%
51%T win53%
52%pistol30%
84%convert67%

Pistol, eco & sides

win% · convert if won · eco if lost · CT/T per map
ct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
STAct
STAt
FORct
FORt
STApistol
STAconv
STAeco
FORpistol
FORconv
FOReco
Nukepool
53%150/285
57%167/295
38%9/24
50%10/20
56%30/54
90%27/30
17%4/24
75%3/4
67%2/3
0%0/1
Infernopool
54%145/268
50%144/288
48%26/54
38%20/52
54%29/54
79%23/29
28%7/25
50%6/12
100%6/6
0%0/5
Ancientpool
42%112/264
51%107/210
24%10/42
53%29/55
52%25/48
84%21/25
4%1/23
30%3/10
67%2/3
29%2/7
Dust2ban
n/a
n/a
50%6/12
88%7/8
n/a
n/a
n/a
50%1/2
100%1/1
0%0/1
Anubisban
37%30/81
61%57/93
25%3/12
50%4/8
44%7/16
100%7/7
11%1/9
50%1/2
100%1/1
0%0/1
Mirageban
56%145/258
41%79/193
28%10/36
24%4/17
57%25/44
92%23/25
32%6/19
50%3/6
100%3/3
0%0/3
Overpassban
64%148/231
45%110/244
47%16/34
52%17/33
57%25/44
79%19/24
16%3/19
50%3/6
67%2/3
67%2/3
colour = vs league averagebelowavgabove
Pistols
STATE wins more pistol rounds: 54% vs 46%. Winning a pistol usually wins you the next few rounds too, so this is a small head start.
After pistol
Win the pistol → both win the next round about the same (85% vs 83%). Lose the pistol → both fight back about the same (17% vs 15%).

Mentality & map flow

comebacks, blown leads
Margins
STATE average a 5.2-round margin (29 blown, biggest 7); Fortress average 7 (6 blown, 4 OTs). Hover any ⓘ for the matches behind it.

STATE

Comebacks (won from 3+ down)i25/66 (38%)Comebacks (won from 3+ down)Of the 66 maps they won, 25 (38%) were won after trailing by 3+ rounds. So 38% of their wins were comebacks, not 38% of all games.vs Johnny SpeedsTrainfrom 7 downvs ex-Zero TenacityOverpassfrom 6 downvs TNCOverpassfrom 5 downvs ex-Zero TenacityOverpassfrom 5 downvs 100 ThievesAncientfrom 5 down
Leads blown (lost from 3+ up)i29/68 (43%)Leads blown (lost from 3+ up)Of the 68 maps they lost, 29 (43%) were lost after leading by 3+ rounds: leads they threw away.vs ex-Zero TenacityInfernoled 7 · lost 11-13vs ex-RUBYAnubisled 7 · lost 10-13vs AcendAncientled 6 · lost 11-13vs QWENTRYNukeled 6 · lost 13-16vs G2 AresMirageled 6 · lost 10-13
Biggest comebackifrom 7 downBiggest comebackLargest deficit erased to win a map.vs Johnny SpeedsTrainfrom 7 down · won 16-14
Biggest lead blowni7 roundsBiggest lead blownLargest lead held and still lost.vs ex-Zero TenacityInfernoled 7 · lost 11-13
Avg map margini5.2 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi34% · 15Close maps (≤3) · OT34% of their maps were decided by ≤3 rounds (nailbiters); 15 went to overtime.vs FORZE ReloadNuke12-16vs PhantomOverpass16-13vs AaBAnubis13-16vs Johnny SpeedsTrain16-14vs megoshortTrain17-19

Fortress

Comebacks (won from 3+ down)i2/8 (25%)Comebacks (won from 3+ down)Of the 8 maps they won, 2 (25%) were won after trailing by 3+ rounds. So 25% of their wins were comebacks, not 25% of all games.vs Strael BoraAncientfrom 8 downvs Sashi AcademyOverpassfrom 7 down
Leads blown (lost from 3+ up)i6/15 (40%)Leads blown (lost from 3+ up)Of the 15 maps they lost, 6 (40%) were lost after leading by 3+ rounds: leads they threw away.vs EnjoyMirageled 11 · lost 2-13vs InvictaInfernoled 5 · lost 14-16vs TrickedOverpassled 3 · lost 8-13vs InvictaMirageled 3 · lost 9-13vs STATEInfernoled 3 · lost 6-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs Strael BoraAncientfrom 8 down · won 16-14
Biggest lead blowni11 roundsBiggest lead blownLargest lead held and still lost.vs EnjoyMirageled 11 · lost 2-13
Avg map margini7 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi13% · 4Close maps (≤3) · OT13% of their maps were decided by ≤3 rounds (nailbiters); 4 went to overtime.vs InvictaInferno14-16vs Sashi AcademyOverpass16-12vs Strael BoraAncient16-14vs EnjoyNuke16-13

STATE vs Fortress FAQ

Who is favored to win STATE vs Fortress?

STATE are favored with a 81% model win probability, and are the bookmakers' favorite too.

What are the betting odds for STATE vs Fortress?

Bookmakers price STATE at 1.33 and Fortress at 3.15 (implied 70% vs 30%).

When do STATE and Fortress play?

STATE vs Fortress is scheduled for 2026-07-25 08:00 UTC at Thunderpick World Championship 2026 Europe Series 2.