Matches / Upcoming / Arcade vs Abyssal
Arcade
2026-08-05 10:00 UTC
DFRAG Open Series 6
Abyssal
Prediction
Our model gives Arcade a 51% chance to beat Abyssal at DFRAG Open Series 6. Bookmakers price Arcade at 2.18 and Abyssal at 1.59 (implied 42% vs 58%).
Arcade
2.18odds
Abyssal
1.59odds
Our read51%
49%
Market42%
58%
median decimal odds · 3 booksBookmakerARCABYGGBet2.181.59Sweatbet 2.181.59slotoro2.181.59
FormatBO3Form8-13 · 14-17PistolsABY 62%Likely mapsNuke · Mirage · Ancient
Model read: track record · HLTV rank · firepower · form, weighted by sample size. All figures respect the data-range filter.

Recent form

Head-to-head

past meetings & common opponents

Firepower

roster ratings

Arcade · avg 1.04 · top +0.07

PlayerMpK-DADRKASTHSRating
N1ghtraid471.1376.270.9%38%1.11
74LOR47172.572%57%1.07
Winnieeeee60.9167.568.6%48%1.05
Kras470.8872.669.8%55%1.02
Mechanical470.8267.170.3%47%0.96

Abyssal · avg 1.13 · top +0.04

PlayerMpK-DADRKASTHSRating
blood121.1577.673.3%34%1.17
dangeR711.174.175.8%53%1.15
gump741.0679.473.3%52%1.15
vinhy74177.172.9%54%1.13
foggers740.9171.971.8%50%1.04

Projected veto

likely picks & bans
Veto read
Neither side's habitual bans cleanly remove the other's best maps. The veto is live.
Plays: Nuke · Mirage · Ancient  ·  Removed: Inferno · Dust2 · Anubis · Overpass every map shows both teams' win% (ARC / ABY)
1ARCADE BAN Infernoproj. removed
ARC 50% 1-1
ABY 33% 5-10
2ABYSSAL BAN Dust2proj. removed
ARC 30% 3-7
ABY n/a 0g
3ARCADE PICK Nuke
ARC 69% 9-4
ABY 42% 8-11
4ABYSSAL PICK Mirage
ARC 50% 4-4
ABY 67% 12-6
5ARCADE BAN Anubisproj. removed
ARC 33% 1-2
ABY 20% 1-4
6ABYSSAL BAN Overpassproj. removed
ARC 25% 2-6
ABY 54% 7-6
7DECIDER Ancientleft over
ARC 50% 1-1
ABY 75% 3-1
Projected from each team's veto habits (BO3), assuming Arcade vetoes first. Usual first ban: Arcade Inferno · Abyssal Dust2.

Map lab

pick the 3 maps · per-map H2H + prediction
layout
Pick 3 maps
Best-case draws · each side’s strongest realistic Bo3 · tap to load
The veto swings it: Arcade 67% on their maps vs Abyssal 71% on theirs. Whoever shapes the pool is favoured. Dust2 (50%) is the closest to a toss-up.
Arcade51%to win the seriescoin-flipiMap edgesNuke: Arcade 73% clear · Mirage: Abyssal 65% · Ancient: Abyssal 56% toss-upWhyAbyssal are favoured on 2 of 3 maps, but only barely: the other maps are near 50/50 (Mirage & Ancient), so Arcade just need to steal one (~64% to grab at least one).OutcomesArcade 51%: 2-0 25%, 2-1 25%  ·  Abyssal 49%: 2-1 32%, 2-0 18%
series odds add up every way a team can win, not just one scoreline
Arcade 51%49% Abyssal
It’s nearly a coin-flip. Arcade only lead because their Nuke is strong enough that nicking just one of the close maps wins the series.
NukeARC v ABY
73%
27%
9-4record8-11
69%win42%
55%CT win52%
49%T win51%
54%pistol53%
93%convert95%
MirageARC v ABY
35%
65%
4-4record12-6
50%win67%
52%CT win57%
41%T win56%
56%pistol75%
89%convert100%
AncientARC v ABY
44%
56%
1-1record3-1
50%win75%
55%CT win61%
48%T win40%
100%pistol50%
100%convert100%

Pistol, eco & sides

win% · convert if won · eco if lost · CT/T per map
ct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
ARCct
ARCt
ABYct
ABYt
ARCpistol
ARCconv
ARCeco
ABYpistol
ABYconv
ABYeco
Nukepool
55%77/140
49%71/145
52%93/180
51%114/222
54%14/26
93%13/14
17%2/12
53%20/38
95%19/20
11%2/18
Miragepool
52%44/84
41%35/85
57%109/191
56%101/180
56%9/16
89%8/9
0%0/7
75%27/36
100%27/27
33%3/9
Ancientpool
55%12/22
48%11/23
61%25/41
40%18/45
100%4/4
100%4/4
n/a
50%4/8
100%4/4
25%1/4
Infernoban
46%11/24
55%11/20
49%82/169
43%58/136
75%3/4
67%2/3
0%0/1
43%13/30
54%7/13
41%7/17
Dust2ban
50%59/117
36%36/99
n/a
n/a
45%9/20
89%8/9
9%1/11
n/a
n/a
n/a
Anubisban
32%6/19
38%11/29
47%21/45
40%21/53
50%3/6
100%3/3
0%0/2
50%5/10
20%1/5
0%0/5
Overpassban
54%50/92
43%40/93
53%74/139
49%69/141
44%7/16
86%6/7
11%1/9
46%12/26
75%9/12
14%2/14
colour = vs league averagebelowavgabove
Pistols
Abyssal wins more pistol rounds: 62% vs 59%. Winning a pistol usually wins you the next few rounds too, so this is a small head start.
After pistol
Win the pistol → Abyssal usually win the next round too (98% vs 93%). Lose the pistol → Abyssal fight back to win the next round more often (19% vs 11%).

Mentality & map flow

comebacks, blown leads
Margins
Arcade average a 4.6-round margin (14 blown, biggest 7); Abyssal average 5.3 (16 blown, 8 OTs). Hover any ⓘ for the matches behind it.

Arcade

Comebacks (won from 3+ down)i11/22 (50%)Comebacks (won from 3+ down)Of the 22 maps they won, 11 (50%) were won after trailing by 3+ rounds. So 50% of their wins were comebacks, not 50% of all games.vs AbyssalNukefrom 8 downvs MindfreakInfernofrom 5 downvs RoosterNukefrom 5 downvs DXADust2from 5 downvs MindfreakNukefrom 4 down
Leads blown (lost from 3+ up)i14/25 (56%)Leads blown (lost from 3+ up)Of the 25 maps they lost, 14 (56%) were lost after leading by 3+ rounds: leads they threw away.vs RoosterOverpassled 7 · lost 13-16vs MindfreakDust2led 4 · lost 16-19vs THUNDER dOWNUNDERNukeled 4 · lost 7-13vs SemperFiDust2led 4 · lost 8-13vs AbyssalAncientled 4 · lost 10-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs AbyssalNukefrom 8 down · won 13-11
Biggest lead blowni7 roundsBiggest lead blownLargest lead held and still lost.vs RoosterOverpassled 7 · lost 13-16
Avg map margini4.6 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi40% · 7Close maps (≤3) · OT40% of their maps were decided by ≤3 rounds (nailbiters); 7 went to overtime.vs AbyssalMirage16-13vs MindfreakDust216-19vs Ground ZeroDust219-16vs RoosterNuke14-16vs RoosterOverpass13-16

Abyssal

Comebacks (won from 3+ down)i16/36 (44%)Comebacks (won from 3+ down)Of the 36 maps they won, 16 (44%) were won after trailing by 3+ rounds. So 44% of their wins were comebacks, not 44% of all games.vs Ground ZeroOverpassfrom 8 downvs THUNDER dOWNUNDEROverpassfrom 7 downvs MindfreakMiragefrom 7 downvs MGLBROSNukefrom 5 downvs ArcadeAncientfrom 4 down
Leads blown (lost from 3+ up)i16/38 (42%)Leads blown (lost from 3+ up)Of the 38 maps they lost, 16 (42%) were lost after leading by 3+ rounds: leads they threw away.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16vs ArcadeNukeled 8 · lost 11-13vs RoosterMirageled 6 · lost 7-13vs THUNDER dOWNUNDERInfernoled 6 · lost 10-13vs MindfreakInfernoled 4 · lost 8-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs Ground ZeroOverpassfrom 8 down · won 13-8
Biggest lead blowni8 roundsBiggest lead blownLargest lead held and still lost.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16
Avg map margini5.3 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi31% · 8Close maps (≤3) · OT31% of their maps were decided by ≤3 rounds (nailbiters); 8 went to overtime.vs SkeleAncient16-13vs THUNDER dOWNUNDERNuke12-16vs UndergroundMirage19-15vs MindfreakOverpass17-19vs ArcadeMirage13-16

Arcade vs Abyssal FAQ

Who is favored to win Arcade vs Abyssal?

Arcade are favored with a 51% model win probability, and are the bookmakers' favorite too.

What are the betting odds for Arcade vs Abyssal?

Bookmakers price Arcade at 2.18 and Abyssal at 1.59 (implied 42% vs 58%).

When do Arcade and Abyssal play?

Arcade vs Abyssal is scheduled for 2026-08-05 10:00 UTC at DFRAG Open Series 6.

Arcade vs Abyssal Prediction & Odds · CS2 Match Preview · CS2OBSERVER