Matches / Upcoming / Arcade vs Abyssal
Prediction
Our model gives Arcade a 51% chance to beat Abyssal at DFRAG Open Series 6. Bookmakers price Arcade at 2.18 and Abyssal at 1.59 (implied 42% vs 58%).
FormatBO3Form8-13 · 14-17PistolsABY 62%Likely mapsNuke · Mirage · Ancient
Model read: track record · HLTV rank · firepower · form, weighted by sample size. All figures respect the data-range filter.
Recent form
Arcade
Head-to-head
past meetings & common opponents4mo ago
Arcade1 : 2
Abyssal!4mo ago
Arcade1 : 2
Abyssal!5mo ago
Arcade2 : 0
Abyssal!
Arcade1 : 2
Abyssal!⚠ Different lineup
Arcade
outJynx
inWinnieeeee
Abyssal
outKiyo
inblood
Arcade1 : 2
Abyssal!⚠ Different lineup
Arcade
outJynx
inWinnieeeee
Abyssal
outKiyo
inblood
Arcade2 : 0
Abyssal!⚠ Different lineup
Arcade
outJynx
inWinnieeeee
Abyssal
outKiyo
inblood
◂ ARC fared bettervs 7 shared opponentsABY fared better ▸
THUNDER dOWNUNDER#490-11-4
Arcade vs THUNDER dOWNUNDER
Mar 17LNuke7-13
Ground Zero#763-35-8
Arcade vs Ground Zero
Jul 17LMirage13-10Dust26-13Nuke7-13Jul 17LDust27-13Mar 17WAncient13-9Dust219-16Abyssal vs Ground Zero
May 2LMirage13-11Nuke8-13Inferno4-13Apr 7LOverpass13-8Inferno7-13Nuke16-19Apr 1LAnubis13-4Mirage10-13Nuke8-13+2 earlier meetings
Rooster#1181-64-8
Arcade vs Rooster
Apr 7LDust210-13Nuke13-11Overpass10-13Mar 24LMirage8-13Overpass12-16Mar 21LNuke14-16Overpass13-16Abyssal vs Rooster
Jul 17LInferno2-13Jun 9LOverpass13-6Nuke7-13Mirage11-13Apr 19WOverpass9-13Nuke13-5Inferno13-11+3 earlier meetings
DXA#1693-24-1
Mindfreak5-65-10
Arcade vs Mindfreak
Apr 6WNuke22-18Dust27-13Mirage13-5Mar 16WDust216-19Inferno13-9Overpass13-10Mar 13LNuke6-13Anubis0-13+1 earlier meeting
Abyssal vs Mindfreak
Jul 17LMirage13-6Inferno9-13Nuke6-13Apr 5WOverpass13-10Inferno13-16Nuke13-2Mar 31Wseries1-0+4 earlier meetings
Skele2-02-1
Arcade vs Skele
Mar 13WMirage13-11Nuke13-9Abyssal vs Skele
Feb 19WMirage7-13Nuke13-10Ancient16-13MGLMGLBROS2-02-0
Arcade vs MGLBROS
Apr 11WAnubis13-5Nuke13-6Abyssal vs MGLBROS
Jun 8WInferno13-2Nuke13-9Arcade 16-18combined map recordAbyssal 23-32even
Firepower
roster ratingsArcade · avg 1.04 · top +0.07
| Player | Mp | K-D | ADR | KAST | HS | Rating |
|---|---|---|---|---|---|---|
| N1ghtraid | 47 | 1.13 | 76.2 | 70.9% | 38% | 1.11 |
| 74LOR | 47 | 1 | 72.5 | 72% | 57% | 1.07 |
| Winnieeeee | 6 | 0.91 | 67.5 | 68.6% | 48% | 1.05 |
| Kras | 47 | 0.88 | 72.6 | 69.8% | 55% | 1.02 |
| Mechanical | 47 | 0.82 | 67.1 | 70.3% | 47% | 0.96 |
Abyssal · avg 1.13 · top +0.04
| Player | Mp | K-D | ADR | KAST | HS | Rating |
|---|---|---|---|---|---|---|
| blood | 12 | 1.15 | 77.6 | 73.3% | 34% | 1.17 |
| dangeR | 71 | 1.1 | 74.1 | 75.8% | 53% | 1.15 |
| gump | 74 | 1.06 | 79.4 | 73.3% | 52% | 1.15 |
| vinhy | 74 | 1 | 77.1 | 72.9% | 54% | 1.13 |
| foggers | 74 | 0.91 | 71.9 | 71.8% | 50% | 1.04 |
Projected veto
likely picks & bansVeto read
Neither side's habitual bans cleanly remove the other's best maps. The veto is live.
Plays: Nuke · Mirage · Ancient · Removed: Inferno · Dust2 · Anubis · Overpass
every map shows both teams' win% (ARC / ABY)
1ARCADE BAN
Infernoproj. removed
ARC
50%
1-1ABY
33%
5-10
ARC
50%
1-1
ABY
33%
5-10
2ABYSSAL BAN
Dust2proj. removed
ARC
30%
3-7ABY
n/a
0g
ARC
30%
3-7
ABY
n/a
0g
Arcade on Dust2
L
Ground Zero
6–13
17d ago
W
DXA
13–9
17d ago
L
Ground Zero
7–13
17d ago
L
DXA
7–13
4mo ago
L
Rooster
10–13
4mo ago
L
Mindfreak
7–13
4mo ago
W
Time Waves
13–10
4mo ago
L
SemperFi
8–13
5mo agoAbyssal on Dust2
no recent maps
3ARCADE PICK
Nuke
ARC
69%
9-4ABY
42%
8-11
ARC
69%
9-4
ABY
42%
8-11
4ABYSSAL PICK
Mirage
ARC
50%
4-4ABY
67%
12-6
ARC
50%
4-4
ABY
67%
12-6
5ARCADE BAN
Anubisproj. removed
ARC
33%
1-2ABY
20%
1-4
ARC
33%
1-2
ABY
20%
1-4
6ABYSSAL BAN
Overpassproj. removed
ARC
25%
2-6ABY
54%
7-6
ARC
25%
2-6
ABY
54%
7-6
7DECIDER
Ancientleft over
ARC
50%
1-1ABY
75%
3-1
ARC
50%
1-1
ABY
75%
3-1
Projected from each team's veto habits (BO3), assuming Arcade vetoes first.
Usual first ban: Arcade Inferno · Abyssal Dust2.
Map lab
pick the 3 maps · per-map H2H + predictionlayout
Pick 3 maps ✓
Best-case draws · each side’s strongest realistic Bo3 · tap to load
The veto swings it: Arcade 67% on their maps vs Abyssal 71% on theirs. Whoever shapes the pool is favoured. Dust2 (50%) is the closest to a toss-up.
Arcade51%to win the seriescoin-flipiMap edgesNuke: Arcade 73% clear · Mirage: Abyssal 65% · Ancient: Abyssal 56% toss-upWhyAbyssal are favoured on 2 of 3 maps, but only barely: the other maps are near 50/50 (Mirage & Ancient), so Arcade just need to steal one (~64% to grab at least one).OutcomesArcade 51%: 2-0 25%, 2-1 25% · Abyssal 49%: 2-1 32%, 2-0 18%
series odds add up every way a team can win, not just one scoreline
series odds add up every way a team can win, not just one scoreline
Arcade 51%49% Abyssal
It’s nearly a coin-flip. Arcade only lead because their Nuke is strong enough that nicking just one of the close maps wins the series.
NukeARC v ABY
73%27%
9-4record8-11
69%win42%
55%CT win52%
49%T win51%
54%pistol53%
93%convert95%
MirageARC v ABY
35%65%
4-4record12-6
50%win67%
52%CT win57%
41%T win56%
56%pistol75%
89%convert100%
AncientARC v ABY
44%56%
1-1record3-1
50%win75%
55%CT win61%
48%T win40%
100%pistol50%
100%convert100%
Pistol, eco & sides
win% · convert if won · eco if lost · CT/T per mapct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
ARCct
ARCt
ABYct
ABYt
ARCpistol
ARCconv
ARCeco
ABYpistol
ABYconv
ABYeco
Nukepool
55%77/140
49%71/145
52%93/180
51%114/222
54%14/26
93%13/14
17%2/12
53%20/38
95%19/20
11%2/18
Miragepool
52%44/84
41%35/85
57%109/191
56%101/180
56%9/16
89%8/9
0%0/7
75%27/36
100%27/27
33%3/9
Ancientpool
55%12/22
48%11/23
61%25/41
40%18/45
100%4/4
100%4/4
n/a
50%4/8
100%4/4
25%1/4
Infernoban
46%11/24
55%11/20
49%82/169
43%58/136
75%3/4
67%2/3
0%0/1
43%13/30
54%7/13
41%7/17
Dust2ban
50%59/117
36%36/99
n/a
n/a
45%9/20
89%8/9
9%1/11
n/a
n/a
n/a
Anubisban
32%6/19
38%11/29
47%21/45
40%21/53
50%3/6
100%3/3
0%0/2
50%5/10
20%1/5
0%0/5
Overpassban
54%50/92
43%40/93
53%74/139
49%69/141
44%7/16
86%6/7
11%1/9
46%12/26
75%9/12
14%2/14
colour = vs league averagebelowavgabove
Pistols
Abyssal wins more pistol rounds: 62% vs 59%. Winning a pistol usually wins you the next few rounds too, so this is a small head start.
After pistol
Win the pistol → Abyssal usually win the next round too (98% vs 93%). Lose the pistol → Abyssal fight back to win the next round more often (19% vs 11%).
Mentality & map flow
comebacks, blown leadsMargins
Arcade average a 4.6-round margin (14 blown, biggest 7); Abyssal average 5.3 (16 blown, 8 OTs). Hover any ⓘ for the matches behind it.
Arcade
Comebacks (won from 3+ down)i11/22 (50%)Comebacks (won from 3+ down)Of the 22 maps they won, 11 (50%) were won after trailing by 3+ rounds. So 50% of their wins were comebacks, not 50% of all games.vs AbyssalNukefrom 8 downvs MindfreakInfernofrom 5 downvs RoosterNukefrom 5 downvs DXADust2from 5 downvs MindfreakNukefrom 4 down
Leads blown (lost from 3+ up)i14/25 (56%)Leads blown (lost from 3+ up)Of the 25 maps they lost, 14 (56%) were lost after leading by 3+ rounds: leads they threw away.vs RoosterOverpassled 7 · lost 13-16vs MindfreakDust2led 4 · lost 16-19vs THUNDER dOWNUNDERNukeled 4 · lost 7-13vs SemperFiDust2led 4 · lost 8-13vs AbyssalAncientled 4 · lost 10-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs AbyssalNukefrom 8 down · won 13-11
Biggest lead blowni7 roundsBiggest lead blownLargest lead held and still lost.vs RoosterOverpassled 7 · lost 13-16
Avg map margini4.6 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi40% · 7Close maps (≤3) · OT40% of their maps were decided by ≤3 rounds (nailbiters); 7 went to overtime.vs AbyssalMirage16-13vs MindfreakDust216-19vs Ground ZeroDust219-16vs RoosterNuke14-16vs RoosterOverpass13-16
Abyssal
Comebacks (won from 3+ down)i16/36 (44%)Comebacks (won from 3+ down)Of the 36 maps they won, 16 (44%) were won after trailing by 3+ rounds. So 44% of their wins were comebacks, not 44% of all games.vs Ground ZeroOverpassfrom 8 downvs THUNDER dOWNUNDEROverpassfrom 7 downvs MindfreakMiragefrom 7 downvs MGLBROSNukefrom 5 downvs ArcadeAncientfrom 4 down
Leads blown (lost from 3+ up)i16/38 (42%)Leads blown (lost from 3+ up)Of the 38 maps they lost, 16 (42%) were lost after leading by 3+ rounds: leads they threw away.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16vs ArcadeNukeled 8 · lost 11-13vs RoosterMirageled 6 · lost 7-13vs THUNDER dOWNUNDERInfernoled 6 · lost 10-13vs MindfreakInfernoled 4 · lost 8-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs Ground ZeroOverpassfrom 8 down · won 13-8
Biggest lead blowni8 roundsBiggest lead blownLargest lead held and still lost.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16
Avg map margini5.3 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi31% · 8Close maps (≤3) · OT31% of their maps were decided by ≤3 rounds (nailbiters); 8 went to overtime.vs SkeleAncient16-13vs THUNDER dOWNUNDERNuke12-16vs UndergroundMirage19-15vs MindfreakOverpass17-19vs ArcadeMirage13-16
Arcade vs Abyssal FAQ
Who is favored to win Arcade vs Abyssal?
Arcade are favored with a 51% model win probability, and are the bookmakers' favorite too.
What are the betting odds for Arcade vs Abyssal?
Bookmakers price Arcade at 2.18 and Abyssal at 1.59 (implied 42% vs 58%).
When do Arcade and Abyssal play?
Arcade vs Abyssal is scheduled for 2026-08-05 10:00 UTC at DFRAG Open Series 6.