Too close to call. Our model has it 50–50. No odds yet. Form slightly favours Black Phoenix, firepower clearly favours PsychoFace.
Likely mapsDust2 · Nuke · Cache
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
Black PhoenixpullPsychoFace
Team strength1517
149555/45 BLA
Track record21–19
13–2253/47 BLA
Recent formWLLLW
LLWLW57/43 BLA
Roster rating0.95
1.0992/8 PSY
No odds on this match yet, so the model stands on its own data here. This read is 96% our own signal (98 maps of Black Phoenix, 88 of PsychoFace).
Bottom line: Black Phoenix to beat PsychoFace, barely: a coin flip with a lean. Everything below is the data behind that call.
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Black Phoenix vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
PsychoFace habitually bans Inferno, Black Phoenix's strongest maps (Inferno, Cache all ≥60%). That's a standing habit (Inferno 22/36), not an opponent read, so expect Black Phoenix to fight the veto for Dust2.
Each team's usual first ban: Black Phoenix Ancient · PsychoFace Inferno.
Map lab
Three ways the map pool could fall: each side's best-case Bo3 and the most likely draw. Pick a card to load its series odds and the map-by-map head-to-head underneath.
Black Phoenix59%to win the seriesiMap edgesDust2: Black Phoenix 52% toss-up · Nuke: Black Phoenix 62% · Cache: Black Phoenix 56% toss-upWhyBlack Phoenix hold the edge across the maps (3 of 3 lean their way).OutcomesBlack Phoenix 59%: 2-0 32%, 2-1 28% · PsychoFace 41%: 2-1 22%, 2-0 19% series odds add up every way a team can win, not just one scoreline
Black Phoenix 59%It’s nearly a coin-flip. Black Phoenix only lead because their Nuke is strong enough that nicking just one of the close maps wins the series.41% PsychoFace
Dust2
Black Phoenix52%
PsychoFace48%
15-13record14-13
54%win52%
55%CT win52%
48%T win55%
45%pistol67%
88%convert86%
Nuke
Black Phoenix62%
PsychoFace38%
8-7record6-9
53%win40%
62%CT win59%
39%T win43%
47%pistol67%
100%convert60%
Cache
Black Phoenix56%
PsychoFace44%
7-3record1-1
70%win50%
51%CT win41%
49%T win50%
60%pistol50%
58%convert100%
Pistol, eco & sides
win% · convert if won · eco if lost · CT/T per map
ct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
BLAct
BLAt
PSYct
PSYt
BLApistol
BLAconv
BLAeco
PSYpistol
PSYconv
PSYeco
Dust2pool
55%133/240
48%159/333
52%141/272
55%163/298
45%25/56
88%22/25
13%4/31
67%36/54
86%30/35
33%6/18
Nukepool
62%100/162
39%63/161
59%80/136
43%72/168
47%14/30
100%14/14
6%1/16
67%20/30
60%12/20
20%2/10
Cachepool
51%60/118
49%48/97
41%9/22
50%12/24
60%12/20
58%7/12
0%0/8
50%2/4
100%2/2
0%0/2
Ancientban
n/a
n/a
40%16/40
38%20/52
n/a
n/a
n/a
60%6/10
50%3/6
50%2/4
Infernoban
58%64/110
51%53/103
40%19/48
49%21/43
60%12/20
83%10/12
0%0/8
38%3/8
100%3/3
40%2/5
Anubisban
38%45/120
31%30/98
58%56/96
47%36/76
36%8/22
25%2/8
21%3/14
69%11/16
82%9/11
60%3/5
Mirageban
46%88/192
48%77/161
52%112/214
42%68/163
41%13/32
92%12/13
16%3/19
44%16/36
88%14/16
15%3/20
colour = vs averagebelowavgabove
PsychoFace wins more pistol rounds: 66% vs 48%. Winning a pistol usually wins you the next few rounds too, so this is a small head start.
Win the pistol → Black Phoenix usually win the next round too (84% vs 77%). Lose the pistol → PsychoFace fight back to win the next round more often (27% vs 9%).