Too close to call. Our model has it 52–48. Bookmakers lean Banger Gang at 55%. Firepower clearly favours ZOTIX, head-to-head slightly favours Banger Gang.
Likely mapsDust2 · Anubis · Cache
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
ZOTIXpullBanger Gang
Team strength1495
150752/48 BAN
Track record4–5
4–452/48 BAN
Recent formWWWLLWWWLL50/50
Roster rating1.11
1.0477/23 ZOT
Head-to-head1 maps
2 maps60/40 BAN
Bookmakers imply 45% for ZOTIX (2.02 / 1.68); we land 7 points higher at 52%: that gap is where we think the value is. This read is 83% our own signal (25 maps of ZOTIX, 20 of Banger Gang). Head-to-head they've met 1 time: Banger Gang leads 1–0.
Bottom line: ZOTIX to beat Banger Gang, barely: a coin flip with a lean. Everything below is the data behind that call.
Firepower
roster ratings
ZOTIX · avg 1.11 · star gap +0.07iStar gap: the best player rates 0.07 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Banger Gang · avg 1.04 · star gap +0.06iStar gap: the best player rates 0.06 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
ZOTIXDust2Banger Gang
48%CT side53%
49%T side45%
60%Pistol57%
83%After win88%
25%After loss17%
ZOTIXAnubisBanger Gang
54%CT side65%
61%T side43%
83%Pistol38%
80%After win100%
0%After loss20%
ZOTIXCacheBanger Gang
–CT side–
–T side–
–Pistol–
–After win–
–After loss–
Pistol rounds69% · 50% · ZOTIX win more of them, a small head start
After a won pistol82% · 91% · Banger Gang keep the momentum more often
After a lost pistol20% · 18% · both bounce back about the same
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, ZOTIX vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Banger Gang habitually bans Ancient, ZOTIX's strongest maps (Dust2, Ancient, Anubis, Inferno all ≥60%). That's a standing habit (Ancient 7/8), not an opponent read, so expect ZOTIX to fight the veto for Ancient.
Comebacks (won from 3+ down)i2/10 (20%)Comebacks (won from 3+ down)Of the 10 maps they won, 2 (20%) were won after trailing by 3+ rounds. So 20% of their wins were comebacks, not 20% of all games.vs YounglingsMiragefrom 4 downvs WBT AcademyMiragefrom 3 down