Ninjas in Pyjamas are favoured: our model gives them 60% against Luminosity. Bookmakers lean Ninjas in Pyjamas at 52%. Strength clearly favours Ninjas in Pyjamas, record slightly favours Ninjas in Pyjamas, form slightly favours Luminosity, firepower slightly favours Luminosity, head-to-head slightly favours Ninjas in Pyjamas.
Likely mapsDust2 · Nuke · Ancient
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
LuminositypullNinjas in Pyjamas
Team strength1503
160771/29 NIN
Track record3–6
32–3363/37 NIN
Recent formLWWWL
LWLLL65/35 LUM
Roster rating1.07
1.0866/34 LUM
Head-to-head1 maps
2 maps60/40 NIN
Bookmakers imply 48% for Luminosity (1.97 / 1.8); we land 8 points lower at 40%: that gap is where we think the value is. This read is 82% our own signal (19 maps of Luminosity, 155 of Ninjas in Pyjamas). Head-to-head they've met 1 time: Ninjas in Pyjamas leads 1–0.
Bottom line: Ninjas in Pyjamas to beat Luminosity, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
Luminosity · avg 1.07 · star gap +0.04iStar gap: the best player rates 0.04 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Ninjas in Pyjamas · avg 1.08 · star gap +0.1iStar gap: the best player rates 0.1 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Ninjas in Pyjamas55%to win the Bo3 · most likely Ninjas in Pyjamas 2-1
If the veto goes
Luminosity 45%how the series ends55% Ninjas in Pyjamas
24%2-026%
21%2-130%
Map 1Dust2Luminosity pick
Luminosity54%2-3vsNinjas in Pyjamas46%7-12
40%Win37%
61%CT46%
57%T42%
80%Pistol53%
88%Conv80%
Map 2NukeNinjas in Pyj… pick
Luminosity44%3-1vsNinjas in Pyjamas56%30-10
75%Win75%
62%CT64%
53%T52%
25%Pistol46%
50%Conv78%
Map 3Ancientdecider
Luminosity41%0-2vsNinjas in Pyjamas59%17-16
0%Win52%
25%CT53%
42%T49%
50%Pistol52%
50%Conv85%
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
LuminosityDust2Ninjas in Pyjamas
61%CT side46%
57%T side42%
80%Pistol53%
88%After win80%
0%After loss6%
LuminosityNukeNinjas in Pyjamas
62%CT side64%
53%T side52%
25%Pistol46%
50%After win78%
17%After loss47%
LuminosityAncientNinjas in Pyjamas
25%CT side53%
42%T side49%
50%Pistol52%
50%After win85%
0%After loss13%
Pistol rounds55% · 49% · Luminosity win more of them, a small head start
After a won pistol75% · 81% · Ninjas in Pyjamas keep the momentum more often
After a lost pistol10% · 27% · Ninjas in Pyjamas fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Luminosity vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Each team's usual first ban: Luminosity Mirage · Ninjas in Pyjamas Inferno.
Mentality & map flow
comebacks, blown leads
Hover any ⓘ for the matches behind it.
Luminosity
Comebacks (won from 3+ down)i2/7 (29%)Comebacks (won from 3+ down)Of the 7 maps they won, 2 (29%) were won after trailing by 3+ rounds. So 29% of their wins were comebacks, not 29% of all games.vs Ninjas in PyjamasNukefrom 4 downvs LPNukefrom 3 down