Too close to call. Our model has it 51–49. Bookmakers lean Teletubisie at 75%. Firepower clearly favours Falcons Force.
Likely mapsCache · Mirage · Ancient
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
Falcons ForcepullTeletubisie
Team strength1502
151052/48 TEL
Track record18–22
2–354/46 TEL
Recent formWLLWLLWWLL50/50
Roster rating1.12
1.1387/13 FAL
Bookmakers imply 25% for Falcons Force (3.75 / 1.25); we land 26 points higher at 51%: that gap is where we think the value is. This read is 75% our own signal (89 maps of Falcons Force, 12 of Teletubisie).
Bottom line: Falcons Force to beat Teletubisie, barely: a coin flip with a lean. Everything below is the data behind that call.
Firepower
roster ratings
Falcons Force · avg 1.12 · star gap +0.18iStar gap: the best player rates 0.18 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Teletubisie · avg 1.13 · star gap +0.35iStar gap: the best player rates 0.35 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Falcons Force53%to win the Bo3 · most likely Falcons Force 2-0
If the veto goes
Falcons Force 53%how the series ends47% Teletubisie
27%2-021%
26%2-126%
Map 1CacheFalcons Force pick
Falcons Force64%6-1vsTeletubisie36%0-2
86%Win0%
69%CT45%
49%T33%
64%Pistol25%
89%Conv100%
Map 2MirageTeletubisie pick
Falcons Force42%10-9vsTeletubisie58%2-0
53%Win100%
56%CT71%
49%T58%
58%Pistol75%
82%Conv100%
Map 3Ancientdecider
Falcons Force50%6-9thinTeletubisie50%0-0
40%Win–
46%CT–
52%T–
60%Pistol–
78%Conv–
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
Falcons ForceCacheTeletubisie
69%CT side45%
49%T side33%
64%Pistol25%
89%After win100%
20%After loss33%
Falcons ForceMirageTeletubisie
56%CT side71%
49%T side58%
58%Pistol75%
82%After win100%
13%After loss0%
Falcons ForceAncientTeletubisie
46%CT side–
52%T side–
60%Pistol–
78%After win–
36%After loss–
Pistol rounds60% · 50% · Falcons Force win more of them, a small head start
After a won pistol82% · 100% · Teletubisie keep the momentum more often
After a lost pistol22% · 25% · both bounce back about the same
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Falcons Force vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Teletubisie habitually bans Anubis, Falcons Force's strongest maps (Anubis, Cache all ≥60%). That's a standing habit (Anubis 3/5), not an opponent read, so expect Falcons Force to fight the veto for Inferno.
Leads blown (lost from 3+ up)i0/4 (0%)Leads blown (lost from 3+ up)Of the 4 maps they lost, 0 (0%) were lost after leading by 3+ rounds: leads they threw away.none in the sample