Without a Roof are favoured: our model gives them 62% against regain. Bookmakers lean Without a Roof at 82%. Strength slightly favours Without a Roof, firepower slightly favours Without a Roof, head-to-head slightly favours Without a Roof.
Likely mapsInferno · Ancient · Dust2
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
regainpullWithout a Roof
Team strength1537
158761/39 WIT
Track record31–23
13–855/45 WIT
Recent formWLWWL
WLWLL55/45 REG
Roster rating1.12
1.1262/38 WIT
Head-to-head0 maps
1 maps67/33 WIT
Bookmakers imply 18% for regain (5.2 / 1.11); we land 20 points higher at 38%: that gap is where we think the value is. This read is 91% our own signal (122 maps of regain, 43 of Without a Roof). Head-to-head they've met 1 time: Without a Roof leads 1–0.
Bottom line: Without a Roof to beat regain, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
regain · avg 1.12 · star gap +0.12iStar gap: the best player rates 0.12 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Without a Roof · avg 1.12 · star gap +0.16iStar gap: the best player rates 0.16 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
regainInfernoWithout a Roof
51%CT side51%
56%T side52%
44%Pistol35%
71%After win57%
8%After loss15%
regainAncientWithout a Roof
52%CT side49%
51%T side51%
50%Pistol67%
81%After win75%
8%After loss17%
regainDust2Without a Roof
48%CT side49%
45%T side52%
48%Pistol67%
90%After win50%
4%After loss25%
Pistol rounds47% · 54% · Without a Roof win more of them, a small head start
After a won pistol80% · 63% · regain keep the momentum more often
After a lost pistol7% · 17% · Without a Roof fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, regain vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Without a Roof habitually bans Anubis, regain's strongest maps (Anubis all ≥60%). That's a standing habit (Anubis 18/21), not an opponent read, so expect regain to fight the veto for Inferno.