GenOne are favoured: our model gives them 73% against Giant Pandas. No odds yet. Strength clearly favours GenOne, record clearly favours GenOne, form clearly favours GenOne, firepower clearly favours GenOne, head-to-head clearly favours GenOne.
Likely mapsDust2 · Ancient · Nuke
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
GenOnepullGiant Pandas
Team strength1607
147277/23 GEN
Track record79–58
1–371/29 GEN
Recent formWLWWW
LLWL72/28 GEN
Roster rating1.12
192/8 GEN
Head-to-head2 maps
0 maps75/25 GEN
No odds on this match yet, so the model stands on its own data here. This read is 72% our own signal (324 maps of GenOne, 10 of Giant Pandas). Head-to-head they've met 1 time: GenOne leads 1–0.
Bottom line: GenOne to beat Giant Pandas, and we're comfortable saying so. Everything below is the data behind that call.
Firepower
roster ratings
GenOne · avg 1.12 · star gap +0.1iStar gap: the best player rates 0.1 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Giant Pandas · avg 1 · star gap +0.14iStar gap: the best player rates 0.14 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
GenOneDust2Giant Pandas
53%CT side61%
57%T side36%
52%Pistol50%
87%After win100%
23%After loss0%
GenOneAncientGiant Pandas
56%CT side47%
47%T side44%
54%Pistol33%
85%After win100%
13%After loss25%
GenOneNukeGiant Pandas
54%CT side33%
48%T side67%
58%Pistol0%
88%After win–
19%After loss0%
Pistol rounds54% · 31% · GenOne win more of them, a small head start
After a won pistol87% · 100% · Giant Pandas keep the momentum more often
After a lost pistol19% · 9% · GenOne fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, GenOne vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Giant Pandas habitually bans Anubis, GenOne's strongest maps (Dust2, Anubis all ≥60%). That's a standing habit (Anubis 3/5), not an opponent read, so expect GenOne to fight the veto for Dust2.
Comebacks (won from 3+ down)i2/3 (67%)Comebacks (won from 3+ down)Of the 3 maps they won, 2 (67%) were won after trailing by 3+ rounds. So 67% of their wins were comebacks, not 67% of all games.vs AogiriMiragefrom 4 downvs REVENIXAncientfrom 4 down
Avg map margini5.9 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi10% · 2Close maps (≤3) · OT10% of their maps were decided by ≤3 rounds (nailbiters); 2 went to overtime.vs REVENIXNuke14-16vs REVENIXAnubis12-16