GamerLegion are favoured: our model gives them 64% against Luminosity. Bookmakers lean GamerLegion at 54%. Strength slightly favours GamerLegion, record slightly favours GamerLegion, form clearly favours Luminosity, firepower slightly favours Luminosity, head-to-head slightly favours GamerLegion.
Likely mapsInferno · Nuke · Ancient
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
GamerLegionpullLuminosity
Team strength1561
150362/38 GAM
Track record32–25
3–665/35 GAM
Recent formLLLLW
LWWWL79/21 LUM
Roster rating1.02
1.0761/39 LUM
Head-to-head1 maps
0 maps67/33 GAM
Bookmakers imply 54% for GamerLegion (1.72 / 2.01); we land 10 points higher at 64%: that gap is where we think the value is. This read is 82% our own signal (121 maps of GamerLegion, 19 of Luminosity). Head-to-head they've met 1 time: GamerLegion leads 1–0.
Bottom line: GamerLegion to beat Luminosity, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
GamerLegion · avg 1.02 · star gap +0.16iStar gap: the best player rates 0.16 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Luminosity · avg 1.07 · star gap +0.04iStar gap: the best player rates 0.04 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
GamerLegion63%to win the Bo3 · most likely GamerLegion 2-1
If the veto goes
GamerLegion 63%how the series ends37% Luminosity
29%2-015%
34%2-122%
Map 1InfernoGamerLegion pick
GamerLegion76%16-9vsLuminosity24%1-4
64%Win20%
52%CT50%
50%T45%
38%Pistol60%
74%Conv100%
Map 2NukeLuminosity pick
GamerLegion39%11-11vsLuminosity61%3-1
50%Win75%
58%CT62%
45%T53%
55%Pistol25%
79%Conv50%
Map 3Ancientdecider
GamerLegion61%13-8vsLuminosity39%0-2
62%Win0%
56%CT25%
48%T42%
52%Pistol50%
86%Conv50%
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
GamerLegionInfernoLuminosity
52%CT side50%
50%T side45%
38%Pistol60%
74%After win100%
26%After loss25%
GamerLegionNukeLuminosity
58%CT side62%
45%T side53%
55%Pistol25%
79%After win50%
10%After loss17%
GamerLegionAncientLuminosity
56%CT side25%
48%T side42%
52%Pistol50%
86%After win50%
25%After loss0%
Pistol rounds48% · 45% · GamerLegion win more of them, a small head start
After a won pistol80% · 80% · both convert about the same
After a lost pistol21% · 17% · GamerLegion fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, GamerLegion vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Luminosity habitually bans Cache, GamerLegion's strongest maps (Inferno, Ancient, Cache all ≥60%). That's a standing habit (Cache 7/9), not an opponent read, so expect GamerLegion to fight the veto for Inferno.
Comebacks (won from 3+ down)i2/7 (29%)Comebacks (won from 3+ down)Of the 7 maps they won, 2 (29%) were won after trailing by 3+ rounds. So 29% of their wins were comebacks, not 29% of all games.vs Ninjas in PyjamasNukefrom 4 downvs LPNukefrom 3 down