Teletubisie are favoured: our model gives them 59% against Vexar. No odds yet. Strength slightly favours Teletubisie, record slightly favours Teletubisie, form slightly favours Teletubisie, firepower slightly favours Teletubisie.
Likely mapsMirage · Ancient · Dust2
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
TeletubisiepullVexar
Team strength1528
148460/40 TEL
Track record2–2
17–1861/39 TEL
Recent formWWLL
WLLLL61/39 TEL
Roster rating1.13
1.0563/37 TEL
No odds on this match yet, so the model stands on its own data here. This read is 72% our own signal (10 maps of Teletubisie, 84 of Vexar).
Bottom line: Teletubisie to beat Vexar, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
Teletubisie · avg 1.13 · star gap +0.31iStar gap: the best player rates 0.31 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Vexar · avg 1.05 · star gap +0.2iStar gap: the best player rates 0.2 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Teletubisie58%to win the Bo3 · most likely Teletubisie 2-0
If the veto goes
Teletubisie 58%how the series ends42% Vexar
29%2-021%
29%2-121%
Map 1MirageTeletubisie pick
Teletubisie58%2-0vsVexar42%7-7
100%Win50%
71%CT52%
58%T47%
75%Pistol36%
100%Conv90%
Map 2AncientVexar pick
Teletubisie50%0-0thinVexar50%13-14
–Win48%
–CT50%
–T48%
–Pistol39%
–Conv86%
Map 3Dust2decider
Teletubisie58%2-0vsVexar42%5-5
100%Win50%
50%CT48%
64%T48%
50%Pistol65%
100%Conv92%
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
TeletubisieMirageVexar
71%CT side52%
58%T side47%
75%Pistol36%
100%After win90%
0%After loss6%
TeletubisieAncientVexar
–CT side50%
–T side48%
–Pistol39%
–After win86%
–After loss18%
TeletubisieDust2Vexar
50%CT side48%
64%T side48%
50%Pistol65%
100%After win92%
0%After loss0%
Pistol rounds63% · 43% · Teletubisie win more of them, a small head start
After a won pistol100% · 89% · Teletubisie keep the momentum more often
After a lost pistol0% · 12% · Vexar fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Teletubisie vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Leads blown (lost from 3+ up)i0/4 (0%)Leads blown (lost from 3+ up)Of the 4 maps they lost, 0 (0%) were lost after leading by 3+ rounds: leads they threw away.none in the sample