

Too close to call. Our model has it 50–50. Bookmakers lean ex-Zero Tenacity at 51%. Record slightly favours INOX Division, form slightly favours ex-Zero Tenacity, firepower clearly favours ex-Zero Tenacity, head-to-head slightly favours INOX Division.
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
The market agrees: bookmakers imply 49% for INOX Division (1.85 / 1.79) and we land at 50%, the same read. This read is 98% our own signal (207 maps of INOX Division, 300 of ex-Zero Tenacity). Head-to-head they've met 5 times: INOX Division leads 4–1.
Bottom line: INOX Division to beat ex-Zero Tenacity, barely: a coin flip with a lean. Everything below is the data behind that call.
INOX Division2 : 1
ex-Zero Tenacity!
INOX Division2 : 0
ex-Zero Tenacity!
INOX Division0 : 2
ex-Zero Tenacity!
INOX Division2 : 0
ex-Zero Tenacity!
INOX Division2 : 1
ex-Zero Tenacity!
HOTU#281-21-2
Nemesis#440-21-2
Nuclear TigeRES#471-20-2
GenOne#564-13-2
Acend#585-32-3
ex-RUSTEC#674-02-0
Phantom#722-12-0CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, INOX Division vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
UPGRADE14–162d agoW
Drama13–85d agoL
FORZE Reload9–137d agoWex-RUBY13–97d agoW
Acend13–39d agoL
Nuclear TigeRES9–1311d agoW
INFINITE13–1013d agoW
UNiTY13–1118d ago