Zomblers are favoured: our model gives them 63% against Babag. Bookmakers lean Zomblers at 73%. Record slightly favours Zomblers, form clearly favours Zomblers, firepower clearly favours Zomblers.
Likely mapsDust2 · Ancient · Cache
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
BabagpullZomblers
Team strength1478
150355/45 ZOM
Track record0–2
22–2469/31 ZOM
Recent formLL
LLLWW71/29 ZOM
Roster rating0.96
1.0693/7 ZOM
Bookmakers imply 27% for Babag (3.44 / 1.25); we land 10 points higher at 37%: that gap is where we think the value is. This read is 59% our own signal (5 maps of Babag, 107 of Zomblers; thin sample, treat it as a lean, not a lock).
Bottom line: Zomblers to beat Babag, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
Babag · avg 0.96 · star gap +0.1iStar gap: the best player rates 0.1 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Zomblers · avg 1.06 · star gap +0.15iStar gap: the best player rates 0.15 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Zomblers51%to win the Bo3 · most likely Zomblers 2-0
If the veto goes
Babag 49%how the series ends51% Zomblers
24%2-026%
25%2-125%
Map 1Dust2Babag pick
Babag52%1-1vsZomblers48%8-11
50%Win42%
56%CT48%
38%T47%
25%Pistol32%
100%Conv92%
Map 2AncientZomblers pick
Babag45%0-1vsZomblers55%10-5
0%Win67%
50%CT60%
22%T50%
50%Pistol63%
100%Conv89%
Map 3Cachedecider
Babag50%0-0thinZomblers50%0-0
–Win–
–CT–
–T–
–Pistol–
–Conv–
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
BabagDust2Zomblers
56%CT side48%
38%T side47%
25%Pistol32%
100%After win92%
0%After loss19%
BabagAncientZomblers
50%CT side60%
22%T side50%
50%Pistol63%
100%After win89%
0%After loss18%
BabagCacheZomblers
–CT side–
–T side–
–Pistol–
–After win–
–After loss–
Pistol rounds33% · 46% · Zomblers win more of them, a small head start
After a won pistol100% · 90% · Babag keep the momentum more often
After a lost pistol0% · 19% · Zomblers fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Babag vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Each team's usual first ban: Babag Nuke · Zomblers Anubis.
Mentality & map flow
comebacks, blown leads
Hover any ⓘ for the matches behind it.
Babag
Comebacks (won from 3+ down)i0/1 (0%)Comebacks (won from 3+ down)Of the 1 maps they won, 0 (0%) were won after trailing by 3+ rounds. So 0% of their wins were comebacks, not 0% of all games.none in the sample