ESL Challenger League Season 52 Asia-Pacific Cup 2 · Best of 3
59%
Win probability
41%
The call
Nas are favoured: our model gives them 59% against Kaleido. No odds yet. Record slightly favours Nas, form slightly favours Nas, firepower clearly favours Nas.
Likely mapsAncient · Mirage · Dust2
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
NaspullKaleido
Team strength1521
150553/47 NAS
Track record6–5
8–1459/41 NAS
Recent formWWWLW
LWLLW68/32 NAS
Roster rating1.11
1.0878/22 NAS
No odds on this match yet, so the model stands on its own data here. This read is 86% our own signal (25 maps of Nas, 54 of Kaleido).
Bottom line: Nas to beat Kaleido, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
Nas · avg 1.11 · star gap +0.12iStar gap: the best player rates 0.12 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Kaleido · avg 1.08 · star gap +0.17iStar gap: the best player rates 0.17 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
NasAncientKaleido
49%CT side54%
52%T side50%
33%Pistol42%
100%After win73%
13%After loss20%
NasMirageKaleido
44%CT side54%
43%T side53%
63%Pistol38%
80%After win100%
33%After loss10%
NasDust2Kaleido
44%CT side48%
63%T side53%
70%Pistol55%
86%After win92%
0%After loss10%
Pistol rounds53% · 45% · Nas win more of them, a small head start
After a won pistol88% · 86% · both convert about the same
After a lost pistol14% · 14% · both bounce back about the same
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Nas vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Avg map margini5.8 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi24% · 2Close maps (≤3) · OT24% of their maps were decided by ≤3 rounds (nailbiters); 2 went to overtime.vs BanzaiAncient22-19vs XDMMirage16-14