WBT Academy are favoured: our model gives them 66% against eSuba. Bookmakers lean WBT Academy at 71%. Form slightly favours WBT Academy, firepower clearly favours WBT Academy.
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, WBT Academy vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Each team's usual first ban: WBT Academy Inferno · eSuba Mirage.
Map lab
Three ways the map pool could fall: each side's best-case Bo3 and the most likely draw. Pick a card to load its series odds and the map-by-map head-to-head underneath.
eSuba51%to win the seriesiMap edgesDust2: WBT Academy 56% · Ancient: eSuba 53% toss-up · Nuke: eSuba 56% toss-upWhyeSuba hold the edge across the maps (2 of 3 lean their way).OutcomesWBT Academy 49%: 2-0 27%, 2-1 22% · eSuba 51%: 2-1 28%, 2-0 23% series odds add up every way a team can win, not just one scoreline
WBT Academy 49%It’s nearly a coin-flip. eSuba only lead because their pick is strong enough that nicking just one of the close maps wins the series.51% eSuba
Dust2
WBT Academy56%
eSuba44%
1-0record0-3
100%win0%
50%CT win28%
64%T win38%
50%pistol33%
100%convert100%
Ancient
WBT Academy47%
eSuba53%
0-1record2-2
0%win50%
42%CT win46%
50%T win40%
0%pistol63%
–convert80%
Nuke
WBT Academy44%
eSuba56%
0-2record1-2
0%win33%
46%CT win39%
38%T win32%
75%pistol50%
67%convert33%
Pistol, eco & sides
win% · convert if won · eco if lost · CT/T per map
ct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
WBTct
WBTt
ESUct
ESUt
WBTpistol
WBTconv
WBTeco
ESUpistol
ESUconv
ESUeco
Dust2pool
50%6/12
64%7/11
28%8/29
38%11/29
50%1/2
100%1/1
0%0/1
33%2/6
100%2/2
25%1/4
Ancientpool
42%5/12
50%6/12
46%17/37
40%14/35
0%0/2
n/a
50%1/2
63%5/8
80%4/5
0%0/3
Nukepool
46%11/24
38%8/21
39%11/28
32%8/25
75%3/4
67%2/3
0%0/1
50%3/6
33%1/3
0%0/3
Infernoban
n/a
n/a
51%25/49
46%25/54
n/a
n/a
n/a
60%6/10
50%3/6
0%0/4
Mirageban
100%4/4
75%9/12
67%8/12
83%5/6
50%1/2
100%1/1
0%0/1
100%2/2
100%2/2
n/a
Cacheban
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
Anubisban
21%5/24
79%19/24
47%21/45
35%20/57
75%3/4
67%2/3
0%0/1
30%3/10
100%3/3
0%0/7
colour = vs averagebelowavgabove
Pistol rounds are a tie. Both win about the same (WBT Academy 50%, eSuba 50%). Nobody has an edge.
Win the pistol → WBT Academy usually win the next round too (75% vs 70%). Lose the pistol → WBT Academy fight back to win the next round more often (25% vs 10%).
Mentality & map flow
comebacks, blown leads
Hover any ⓘ for the matches behind it.
WBT Academy
Comebacks (won from 3+ down)i1/2 (50%)Comebacks (won from 3+ down)Of the 2 maps they won, 1 (50%) were won after trailing by 3+ rounds. So 50% of their wins were comebacks, not 50% of all games.vs GothicDust2from 5 down
Leads blown (lost from 3+ up)i1/5 (20%)Leads blown (lost from 3+ up)Of the 5 maps they lost, 1 (20%) were lost after leading by 3+ rounds: leads they threw away.vs OLDBOYS PLNukeled 5 · lost 8-13