Matches / Upcoming / LAG vs DETONATE

LAG vs DETONATE: CS2 match prediction, odds and preview · ESL Challenger League Season 52 North America Cup 2

LAG
World #98 · 54-27
VS
2026-09-24 01:00 UTC
ESL Challenger League Season 52 North America Cup 2 · Best of 3
DETONATE
World #205 · 7-13
ESL Challenger League Season 52 North America Cup 2 · Best of 3
84%
Win probability
16%
74%
1.253.49Market · 3 booksBookmakerLAGDETThunderpick Row1.233.62GGBet1.253.49Sweatbet 1.253.49
26%
The call · high confidence

LAG are favoured: our model gives them 84% against DETONATE. Bookmakers lean LAG at 74%. Strength clearly favours LAG, record clearly favours LAG, form slightly favours LAG, firepower clearly favours LAG, head-to-head clearly favours LAG.

Likely mapsInferno · Cache · Nuke

Firepower

roster ratings

LAG · avg 1.15 · star gap +0.08iStar gap: the best player rates 0.08 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.

PlayerK-DADRKASTHSRating
Cryptic1.0584.274.2%57%1.23
SLIGHT1.1574.873.4%28%1.17
Bwills1.0173.774.3%57%1.12
djay1.0475.874.5%51%1.12
Sandman1.037474%56%1.11

DETONATE · avg 1.11 · star gap +0.27iStar gap: the best player rates 0.27 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.

PlayerK-DADRKASTHSRating
TH0R1.3988.178.9%46%1.38
CrePoW1.0982.364.6%35%1.12
tatm0.927568.4%56%1.06
chante170.467.8%54%1.03
carN0.8468.165.6%56%0.97

Recent form

Head-to-head

past meetings & common opponents

Map lab

LAG75%to win the Bo3 · most likely LAG 2-0
If the veto goes
LAG 75%how the series ends25% DETONATE
40%2-010%
35%2-115%
Map 1InfernoLAG pick
LAG80%32-18vsDETONATE20%3-8
64%Win27%
54%CT42%
58%T44%
43%Pistol55%
86%Conv83%
Map 2CacheDETONATE pick
LAG50%0-0thinDETONATE50%4-2
Win67%
CT62%
T36%
Pistol67%
Conv88%
Map 3Nukedecider
LAG70%20-8vsDETONATE30%3-3
71%Win50%
57%CT52%
56%T44%
52%Pistol25%
93%Conv100%

Pistol, eco & sides

who wins pistols, what happens next, which side each team owns

CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.

LAGInfernoDETONATE
54%CT side42%
58%T side44%
43%Pistol55%
86%After win83%
32%After loss0%
LAGCacheDETONATE
CT side62%
T side36%
Pistol67%
After win88%
After loss0%
LAGNukeDETONATE
57%CT side52%
56%T side44%
52%Pistol25%
93%After win100%
26%After loss11%
Pistol rounds46% · 50% · DETONATE win more of them, a small head start
After a won pistol89% · 87% · both convert about the same
After a lost pistol30% · 4% · LAG fight back and win the next round more often

Projected veto

likely picks & bans
ihow this projection works

A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, LAG vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.

DETONATE habitually bans Dust2 & Ancient, two of LAG's strongest maps (Dust2, Inferno, Nuke, Ancient all ≥60%). That's a standing habit (Dust2 12/20, Ancient 11/20), not an opponent read, so expect LAG to fight the veto for Inferno.
MapLAGDET
MirageLAG ban50%12-1238%3-5
Dust2DET ban74%26-90%0-1
InfernoLAG pick64%32-1827%3-8
CacheDET pickn/a0g67%4-2
AnubisLAG ban45%5-617%1-5
AncientDET ban66%19-1050%2-2
Nukedecider71%20-850%3-3
Each team's usual first ban: LAG Anubis · DETONATE Dust2.

Mentality & map flow

comebacks, blown leads
Hover any ⓘ for the matches behind it.

LAG

Comebacks (won from 3+ down)i42/117 (36%)Comebacks (won from 3+ down)Of the 117 maps they won, 42 (36%) were won after trailing by 3+ rounds. So 36% of their wins were comebacks, not 36% of all games.vs FarmVilleDust2from 9 downvs mouseDust2from 8 downvs Wanted GoonsDust2from 6 downvs SurgeDust2from 6 downvs KODEXAncientfrom 6 down
Leads blown (lost from 3+ up)i26/68 (38%)Leads blown (lost from 3+ up)Of the 68 maps they lost, 26 (38%) were lost after leading by 3+ rounds: leads they threw away.vs mouseInfernoled 8 · lost 16-19vs BOSSNukeled 7 · lost 11-13vs BOSSNukeled 6 · lost 17-19vs WildcardMirageled 6 · lost 10-13vs Fisher CollegeMirageled 6 · lost 13-16
Biggest comebackifrom 9 downBiggest comebackLargest deficit erased to win a map.vs FarmVilleDust2from 9 down · won 13-4
Biggest lead blowni8 roundsBiggest lead blownLargest lead held and still lost.vs mouseInfernoled 8 · lost 16-19
Avg map margini5.8 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi27% · 18Close maps (≤3) · OT27% of their maps were decided by ≤3 rounds (nailbiters); 18 went to overtime.vs WildcardInferno13-16vs FarmVilleInferno19-16vs BOSSNuke17-19vs mouseDust216-14vs BOSSInferno16-14

DETONATE

Comebacks (won from 3+ down)i9/16 (56%)Comebacks (won from 3+ down)Of the 16 maps they won, 9 (56%) were won after trailing by 3+ rounds. So 56% of their wins were comebacks, not 56% of all games.vs Wanted GoonsAncientfrom 9 downvs Club 333Cachefrom 6 downvs Iowa StormboarMiragefrom 5 downvs Overtake SectorMiragefrom 5 downvs Wanted GoonsAnubisfrom 4 down
Leads blown (lost from 3+ up)i11/26 (42%)Leads blown (lost from 3+ up)Of the 26 maps they lost, 11 (42%) were lost after leading by 3+ rounds: leads they threw away.vs Festina LenteAnubisled 7 · lost 11-13vs NuToriousInfernoled 4 · lost 10-13vs Overtake SectorCacheled 4 · lost 9-13vs regainInfernoled 4 · lost 10-13vs Overtake SectorInfernoled 4 · lost 6-13
Biggest comebackifrom 9 downBiggest comebackLargest deficit erased to win a map.vs Wanted GoonsAncientfrom 9 down · won 16-14
Biggest lead blowni7 roundsBiggest lead blownLargest lead held and still lost.vs Festina LenteAnubisled 7 · lost 11-13
Avg map margini5.5 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi33% · 5Close maps (≤3) · OT33% of their maps were decided by ≤3 rounds (nailbiters); 5 went to overtime.vs Wanted GoonsAncient16-14vs Iowa StormboarMirage16-14vs NuToriousCache16-14vs LAGAnubis12-16vs SportsBetExpertCache16-12

LAG vs DETONATE FAQ

Who is favored to win LAG vs DETONATE?

LAG are favored with a 84% model win probability, and are the bookmakers' favorite too.

What are the betting odds for LAG vs DETONATE?

Bookmakers price LAG at 1.25 and DETONATE at 3.49 (implied 74% vs 26%).

When do LAG and DETONATE play?

LAG vs DETONATE is scheduled for 2026-09-24 01:00 UTC at ESL Challenger League Season 52 North America Cup 2.