ex-VP.Prodigy are favoured: our model gives them 62% against XI. Bookmakers lean ex-VP.Prodigy at 73%. Strength slightly favours ex-VP.Prodigy, record slightly favours ex-VP.Prodigy, form slightly favours XI, firepower clearly favours ex-VP.Prodigy.
Likely mapsNuke · Dust2 · Cache
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
XIpullex-VP.Prodigy
Team strength1440
149161/39 EX-
Track record4–8
20–1966/34 EX-
Recent formLLLLW
LLLLL60/40 XI
Roster rating0.94
191/9 EX-
Bookmakers imply 27% for XI (3.4 / 1.26); we land 11 points higher at 38%: that gap is where we think the value is. This read is 86% our own signal (26 maps of XI, 97 of ex-VP.Prodigy).
Bottom line: ex-VP.Prodigy to beat XI, but it's closer than it looks. Everything below is the data behind that call.
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, XI vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Each team's usual first ban: XI Mirage · ex-VP.Prodigy Ancient.
Map lab
Three ways the map pool could fall: each side's best-case Bo3 and the most likely draw. Pick a card to load its series odds and the map-by-map head-to-head underneath.
ex-VP.Prodigy51%to win the seriesiMap edgesNuke: XI 52% toss-up · Dust2: ex-VP.Prodigy 55% toss-up · Cache: ex-VP.Prodigy 50% toss-upWhyex-VP.Prodigy hold the edge across the maps (2 of 3 lean their way).OutcomesXI 49%: 2-1 25%, 2-0 24% · ex-VP.Prodigy 51%: 2-0 26%, 2-1 25% series odds add up every way a team can win, not just one scoreline
XI 49%It’s nearly a coin-flip. ex-VP.Prodigy only lead because their pick is strong enough that nicking just one of the close maps wins the series.51% ex-VP.Prodigy
Nuke
XI52%
ex-VP.Prodigy48%
5-3record14-10
63%win58%
62%CT win59%
40%T win47%
63%pistol58%
80%convert82%
Dust2
XI45%
ex-VP.Prodigy55%
1-2record10-10
33%win50%
42%CT win46%
48%T win53%
33%pistol58%
100%convert96%
Cache
XI50%
ex-VP.Prodigy50%
thin sample, read with caution
0-0record0-0
–win–
–CT win–
–T win–
–pistol–
–convert–
Pistol, eco & sides
win% · convert if won · eco if lost · CT/T per map
ct / t side win% (Nuke skews CT, Dust2 T)pistol won the opening pistolconv then won round 2eco lost pistol, won round 2
Map
XIct
XIt
EX-ct
EX-t
XIpistol
XIconv
XIeco
EX-pistol
EX-conv
EX-eco
Nukepool
62%58/93
40%33/82
59%149/254
47%122/259
63%10/16
80%8/10
0%0/6
58%28/48
82%23/28
15%3/20
Dust2pool
42%15/36
48%12/25
46%99/214
53%114/216
33%2/6
100%2/2
25%1/4
58%23/40
96%22/23
24%4/17
Cachepool
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
Infernoban
33%8/24
17%2/12
44%47/108
37%22/60
0%0/4
n/a
25%1/4
44%8/18
88%7/8
40%4/10
Ancientban
43%35/81
43%38/88
40%47/118
55%60/109
63%10/16
90%9/10
0%0/6
55%11/20
91%10/11
11%1/9
Mirageban
n/a
n/a
56%62/111
48%45/93
n/a
n/a
n/a
70%14/20
93%13/14
33%2/6
Anubisban
22%4/18
73%11/15
37%24/65
62%39/63
50%2/4
50%1/2
0%0/2
25%3/12
67%2/3
22%2/9
colour = vs averagebelowavgabove
ex-VP.Prodigy wins more pistol rounds: 58% vs 55%. Winning a pistol usually wins you the next few rounds too, so this is a small head start.
Win the pistol → ex-VP.Prodigy usually win the next round too (88% vs 83%). Lose the pistol → ex-VP.Prodigy fight back to win the next round more often (19% vs 10%).