UPGRADE are favoured: our model gives them 60% against Illyrians. No odds yet. Strength slightly favours UPGRADE, record slightly favours Illyrians, firepower clearly favours UPGRADE.
Likely mapsAnubis · Dust2 · Ancient
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
UPGRADEpullIllyrians
Team strength1552
151458/42 UPG
Track record8–7
3–257/43 ILL
Recent formLWWLW
WWLWL56/44 ILL
Roster rating1.08
1.0872/28 UPG
No odds on this match yet, so the model stands on its own data here. This read is 75% our own signal (38 maps of UPGRADE, 12 of Illyrians).
Bottom line: UPGRADE to beat Illyrians, but it's closer than it looks. Everything below is the data behind that call.
Firepower
roster ratings
UPGRADE · avg 1.08 · star gap +0.15iStar gap: the best player rates 0.15 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Illyrians · avg 1.08 · star gap +0.34iStar gap: the best player rates 0.34 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
UPGRADE50%to win the Bo3 · most likely UPGRADE 2-0
If the veto goes
UPGRADE 50%how the series ends50% Illyrians
27%2-023%
23%2-127%
Map 1AnubisUPGRADE pick
UPGRADE49%7-4vsIllyrians51%1-0
64%Win100%
49%CT56%
59%T67%
55%Pistol100%
83%Conv100%
Map 2Dust2Illyrians pick
UPGRADE55%3-5vsIllyrians45%1-3
38%Win25%
48%CT41%
42%T41%
38%Pistol13%
83%Conv100%
Map 3Ancientdecider
UPGRADE47%3-1vsIllyrians53%2-0
75%Win100%
65%CT50%
46%T67%
63%Pistol75%
80%Conv67%
Pistol, eco & sides
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
UPGRADEAnubisIllyrians
49%CT side56%
59%T side67%
55%Pistol100%
83%After win100%
20%After loss–
UPGRADEDust2Illyrians
48%CT side41%
42%T side41%
38%Pistol13%
83%After win100%
0%After loss0%
UPGRADEAncientIllyrians
65%CT side50%
46%T side67%
63%Pistol75%
80%After win67%
0%After loss0%
Pistol rounds50% · 43% · UPGRADE win more of them, a small head start
After a won pistol83% · 83% · both convert about the same
After a lost pistol9% · 0% · UPGRADE fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, UPGRADE vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
Leads blown (lost from 3+ up)i1/5 (20%)Leads blown (lost from 3+ up)Of the 5 maps they lost, 1 (20%) were lost after leading by 3+ rounds: leads they threw away.vs Saint SinnersDust2led 3 · lost 11-13