

LAG are favoured: our model gives them 84% against DETONATE. Bookmakers lean LAG at 74%. Strength clearly favours LAG, record clearly favours LAG, form slightly favours LAG, firepower clearly favours LAG, head-to-head clearly favours LAG.
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
Bookmakers imply 74% for LAG (1.25 / 3.49); we land 10 points higher at 84%: that gap is where we think the value is. This read is 91% our own signal (187 maps of LAG, 42 of DETONATE). Head-to-head they've met 2 times: LAG leads 2–0.
Bottom line: LAG to beat DETONATE, and we're comfortable saying so. Everything below is the data behind that call.
LAG16 : 12
DETONATE!
LAG13 : 4
DETONATE!
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Wanted Goons#2306-12-0CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, LAG vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.