MEIA NOITE are favoured: our model gives them 67% against Zetta. No odds yet. Strength slightly favours MEIA NOITE, record slightly favours MEIA NOITE, firepower clearly favours MEIA NOITE.
Likely mapsAncient · Mirage · Dust2
How the model gets there
One number from the signals below. Each row shows which side it pulls toward and how hard; the weights are learned from every match in our history (team strength and roster rating do most of the work), and the blend is shrunk toward the betting market based on how much data backs it, so a thin sample can never read as a lock.
MEIA NOITEpullZetta
Team strength1478
141863/37 MEI
Track record11–17
3–865/35 MEI
Recent formLWLWLLWLWL50/50
Roster rating1.1
0.9593/7 MEI
No odds on this match yet, so the model stands on its own data here. This read is 86% our own signal (68 maps of MEIA NOITE, 26 of Zetta).
Bottom line: MEIA NOITE to beat Zetta, and we're comfortable saying so. Everything below is the data behind that call.
Firepower
roster ratings
MEIA NOITE · avg 1.1 · star gap +0.09iStar gap: the best player rates 0.09 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
Zetta · avg 0.95 · star gap +0.14iStar gap: the best player rates 0.14 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.
who wins pistols, what happens next, which side each team owns
CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.
MEIA NOITEAncientZetta
48%CT side33%
45%T side45%
58%Pistol50%
95%After win71%
27%After loss0%
MEIA NOITEMirageZetta
49%CT side70%
43%T side36%
50%Pistol67%
89%After win75%
22%After loss0%
MEIA NOITEDust2Zetta
49%CT side50%
52%T side33%
62%Pistol75%
76%After win100%
23%After loss0%
Pistol rounds58% · 58% · level, no edge
After a won pistol86% · 79% · MEIA NOITE keep the momentum more often
After a lost pistol24% · 0% · MEIA NOITE fight back and win the next round more often
Projected veto
likely picks & bans
ihow this projection works
A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, MEIA NOITE vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.
Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.