Matches / Upcoming / Ground Zero vs Abyssal

Ground Zero vs Abyssal: CS2 match prediction, odds and preview · ESL Challenger League Season 52 Oceania Cup 2

Ground Zero
World #119 · 38-30
VS
2026-09-23 09:00 UTC
ESL Challenger League Season 52 Oceania Cup 2 · Best of 3
Abyssal
World #145 · 21-19
ESL Challenger League Season 52 Oceania Cup 2 · Best of 3
66%
Win probability
34%
The call

Ground Zero are favoured: our model gives them 66% against Abyssal. No odds yet. Form slightly favours Abyssal, firepower clearly favours Ground Zero, head-to-head slightly favours Ground Zero.

Likely mapsNuke · Mirage · Inferno

Firepower

roster ratings

Ground Zero · avg 1.15 · star gap +0.2iStar gap: the best player rates 0.2 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.

PlayerK-DADRKASTHSRating
sliimey1.3485.776.8%57%1.35
hazr1.077874.1%64%1.21
apocdud0.9772.170.6%44%1.07
vision1.0171.469.9%60%1.06
Omichella0.9570.671.9%57%1.05

Abyssal · avg 1.13 · star gap +0.05iStar gap: the best player rates 0.05 above the team average. A big gap means the team leans on one star; a small one means the firepower is spread out.

PlayerK-DADRKASTHSRating
blood1.217772.2%38%1.18
dangeR1.1175.275.3%53%1.17
gump1.0477.773.2%54%1.14
vinhy0.9877.372.3%55%1.11
foggers0.9172.171.5%51%1.04

Recent form

Head-to-head

past meetings & common opponents
THUNDER dOWNUNDER#1218-251-4
Rooster#16017-65-8
Mindfreak#18416-74-10
Arcade#1975-38-5
Ding Cuts2-06-0
MARKandLARRY4-01-2
Underground4-12-0
Skele2-02-1

Map lab

Ground Zero64%to win the Bo3 · most likely Ground Zero 2-1
If the veto goes
Ground Zero 64%how the series ends36% Abyssal
23%2-020%
41%2-116%
Map 1NukeGround Zero pick
Ground Zero71%23-12vsAbyssal29%9-12
66%Win43%
61%CT52%
48%T51%
51%Pistol50%
86%Conv95%
Map 2MirageAbyssal pick
Ground Zero33%12-10vsAbyssal67%18-7
55%Win72%
54%CT59%
49%T55%
43%Pistol74%
78%Conv100%
Map 3Infernodecider
Ground Zero71%15-10vsAbyssal29%6-11
60%Win35%
50%CT48%
50%T43%
46%Pistol38%
83%Conv54%

Pistol, eco & sides

who wins pistols, what happens next, which side each team owns

CT side / T side rounds won on that side · Pistol opening pistol rounds won · After win won the round right after taking the pistol · After loss won the round right after losing it. Colour is the value against the league average on that map: above average below, and the tick marks the average.

Ground ZeroNukeAbyssal
61%CT side52%
48%T side51%
51%Pistol50%
86%After win95%
18%After loss14%
Ground ZeroMirageAbyssal
54%CT side59%
49%T side55%
43%Pistol74%
78%After win100%
16%After loss25%
Ground ZeroInfernoAbyssal
50%CT side48%
50%T side43%
46%Pistol38%
83%After win54%
15%After loss43%
Pistol rounds48% · 56% · Abyssal win more of them, a small head start
After a won pistol83% · 90% · Abyssal keep the momentum more often
After a lost pistol16% · 28% · Abyssal fight back and win the next round more often

Projected veto

likely picks & bans
ihow this projection works

A hypothetical veto for this matchup, projected from how each team has picked and banned before (Bo3, Ground Zero vetoes first). It's a guide to the likely map pool and each side's win% on those maps, not a guarantee: teams adapt to the opponent and the event.

Neither side's habitual bans cleanly remove the other's best maps, so the veto could realistically go several ways.
MapGROABY
AncientGRO ban50%2-267%4-2
Dust2ABY ban42%14-1980%4-1
NukeGRO pick66%23-1243%9-12
MirageABY pick55%12-1072%18-7
CacheGRO bann/a0g100%1-0
Ground Zero on Cache
no recent maps
Abyssal on Cache
WArcade13112mo ago
AnubisABY ban44%14-1817%1-5
Infernodecider60%15-1035%6-11
Each team's usual first ban: Ground Zero Ancient · Abyssal Dust2.

Mentality & map flow

comebacks, blown leads
Hover any ⓘ for the matches behind it.

Ground Zero

Comebacks (won from 3+ down)i28/81 (35%)Comebacks (won from 3+ down)Of the 81 maps they won, 28 (35%) were won after trailing by 3+ rounds. So 35% of their wins were comebacks, not 35% of all games.vs ArcadeNukefrom 11 downvs 11minsDust2from 9 downvs THUNDER dOWNUNDERNukefrom 8 downvs LFO 8Ancientfrom 8 downvs THUNDER dOWNUNDERAnubisfrom 6 down
Leads blown (lost from 3+ up)i15/73 (21%)Leads blown (lost from 3+ up)Of the 73 maps they lost, 15 (21%) were lost after leading by 3+ rounds: leads they threw away.vs AbyssalOverpassled 8 · lost 8-13vs THUNDER dOWNUNDERDust2led 7 · lost 10-13vs THUNDER dOWNUNDERNukeled 5 · lost 20-22vs MindfreakInfernoled 4 · lost 7-13vs THUNDER dOWNUNDERInfernoled 4 · lost 6-13
Biggest comebackifrom 11 downBiggest comebackLargest deficit erased to win a map.vs ArcadeNukefrom 11 down · won 13-3
Biggest lead blowni8 roundsBiggest lead blownLargest lead held and still lost.vs AbyssalOverpassled 8 · lost 8-13
Avg map margini6 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi25% · 14Close maps (≤3) · OT25% of their maps were decided by ≤3 rounds (nailbiters); 14 went to overtime.vs UndergroundMirage16-13vs MindfreakMirage19-15vs RoosterNuke16-14vs THUNDER dOWNUNDERAnubis19-16vs THUNDER dOWNUNDERNuke20-22

Abyssal

Comebacks (won from 3+ down)i20/50 (40%)Comebacks (won from 3+ down)Of the 50 maps they won, 20 (40%) were won after trailing by 3+ rounds. So 40% of their wins were comebacks, not 40% of all games.vs Ground ZeroOverpassfrom 8 downvs THUNDER dOWNUNDEROverpassfrom 7 downvs MindfreakMiragefrom 7 downvs ArcadeCachefrom 7 downvs MGLBROSNukefrom 5 down
Leads blown (lost from 3+ up)i16/44 (36%)Leads blown (lost from 3+ up)Of the 44 maps they lost, 16 (36%) were lost after leading by 3+ rounds: leads they threw away.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16vs ArcadeNukeled 8 · lost 11-13vs RoosterMirageled 6 · lost 7-13vs THUNDER dOWNUNDERInfernoled 6 · lost 10-13vs MindfreakInfernoled 4 · lost 8-13
Biggest comebackifrom 8 downBiggest comebackLargest deficit erased to win a map.vs Ground ZeroOverpassfrom 8 down · won 13-8
Biggest lead blowni8 roundsBiggest lead blownLargest lead held and still lost.vs THUNDER dOWNUNDERNukeled 8 · lost 12-16
Avg map margini5.4 roundsAvg map marginAverage round difference across maps.
Close maps (≤3) · OTi30% · 9Close maps (≤3) · OT30% of their maps were decided by ≤3 rounds (nailbiters); 9 went to overtime.vs SkeleAncient16-13vs THUNDER dOWNUNDERNuke12-16vs UndergroundMirage19-15vs MindfreakOverpass17-19vs ArcadeMirage13-16

Ground Zero vs Abyssal FAQ

Who is favored to win Ground Zero vs Abyssal?

Ground Zero are favored with a 66% model win probability.

What are the betting odds for Ground Zero vs Abyssal?

Match odds for Ground Zero vs Abyssal aren't available yet. Check back closer to the match.

When do Ground Zero and Abyssal play?

Ground Zero vs Abyssal is scheduled for 2026-09-23 09:00 UTC at ESL Challenger League Season 52 Oceania Cup 2.